Squeakygoose
03-26-2009, 12:22 PM
It's powered by Orbo!
But seriously, I couldn't even watch the 2 minute video on their site without a few hiccups on my supposed 8-16Mbps Cable connection. I believe their service is possible, just not on the majority of "last mile"s in America.
For those who believe it will work based solely on their good experiences watching Netflix/Amazon Unbox, don't forget that those services are buffered (a few minutes in most cases). Real time gaming cannot be buffered, it must be a close-to-real-time stream. I am unaware of anything other than a commercial leased line that can deliver the required service level to support such a lack of fault tolerance.
One last thought: If onLive has developed a way to bring HD video down to an average 2MBps with only 1ms encoding latency then they should license this technology to the cable companies in exchange for dedicated pipes for their service. Last I checked an HD channel on cable was running around 10-12Mbps, that's a savings of 8-10MBps per channel! The total reduced throughput would likely make their gaming service possible. <removes tongue from cheek> 2MBps is NOT HD by any stretch, I don't care what your algorithm is.
All that being said, and in all seriousness, I have signed up for the beta and can't wait until it comes out.
But seriously, I couldn't even watch the 2 minute video on their site without a few hiccups on my supposed 8-16Mbps Cable connection. I believe their service is possible, just not on the majority of "last mile"s in America.
For those who believe it will work based solely on their good experiences watching Netflix/Amazon Unbox, don't forget that those services are buffered (a few minutes in most cases). Real time gaming cannot be buffered, it must be a close-to-real-time stream. I am unaware of anything other than a commercial leased line that can deliver the required service level to support such a lack of fault tolerance.
One last thought: If onLive has developed a way to bring HD video down to an average 2MBps with only 1ms encoding latency then they should license this technology to the cable companies in exchange for dedicated pipes for their service. Last I checked an HD channel on cable was running around 10-12Mbps, that's a savings of 8-10MBps per channel! The total reduced throughput would likely make their gaming service possible. <removes tongue from cheek> 2MBps is NOT HD by any stretch, I don't care what your algorithm is.
All that being said, and in all seriousness, I have signed up for the beta and can't wait until it comes out.