Ed
04-17-2009, 05:31 PM
Article From: http://ps3thevolution.com/2009/04/16/onlive-will-fall-while-ps3-xbox-and-wii-stand-tall
OnLive Will Fall While PS3, Xbox, and Wii Stand Tall
by R2 Deuce on Apr.16, 2009, under PS3, Previews
It is no secret that as time changes so does technology, roughly about every 3-4 years. The only thing constant in the world is change. In the gaming world, a technological change breeds competition. Think about it, when there was the Atari, then came NES, then when Genesis came, Super NES appeared, etc… Well it seems as the evolution of gaming has not begun to slow down especially with the upcoming release of the new video game platform OnLive. OnLive looks to steal the thunder from the video game Juggernauts Sony, Microsoft, and Nintendo, but Playstation ThEvolution believes that OnLive will not stand a chance.
Announced at the Game Developers Conference in 2009, Onlive is an on-demand video game platform. This will give gamers the ability to access PC and console games instantly, without having customer’s pockets sucked dry by other gaming consoles and not to mention the amount of convenience.
The skepticism about OnLive out weighs any chance of it competing with other consoles. It will be technically difficult to transfer a substantial mount of data that a high definition game would require. In order to achieve the necessary graphical performance, OnLive will provide 1 ms latency in compressing 720p 60 frames a second. This will require what Matt Peckham from PC world considers “deterministic broadband”. That is “a guaranteed, non-shared, uninterruptible speed” in which broadband has not fully accomplished just yet. To make matters worse, the game data will be stored on the OnLive servers. What does this mean? This means any games purchased are not actually owned by the user. Are you kidding me?!?! So if OnLive as a company was to go under or if the server was unavailable (as some online game servers do), this means you are just fresh out of luck.
Another reason OnLive will not be able to clash with the titans is the online multi-player feature. Since it was first introduced, the online multi-player feature has pushed games to a higher plateau. Games such as Killzone 2, Halo, Call of Duty, etc.., have really set the precedence with their great online feature. Playstation and Xbox have been able to successfully provide gamers with the ability to enjoy the online multi-player. Unfortunately OnLive is not equipped to duplicate the same experience. In order to prevent any lag, they are limiting online multi-player to ONLY regional servers. This means if you want to play a friend in another state or country in Madden it won’t happen. I think I speak for the majority when I say that playing people thousands and thousands a mile away makes the online experience incredible.
With OnLive’s shortcomings, the 3 headed monsters will continue to dominate the gaming world as they are currently doing. The faster OnLive comes the faster it will be sharing dust bunnies with dreamcast.
OnLive Will Fall While PS3, Xbox, and Wii Stand Tall
by R2 Deuce on Apr.16, 2009, under PS3, Previews
It is no secret that as time changes so does technology, roughly about every 3-4 years. The only thing constant in the world is change. In the gaming world, a technological change breeds competition. Think about it, when there was the Atari, then came NES, then when Genesis came, Super NES appeared, etc… Well it seems as the evolution of gaming has not begun to slow down especially with the upcoming release of the new video game platform OnLive. OnLive looks to steal the thunder from the video game Juggernauts Sony, Microsoft, and Nintendo, but Playstation ThEvolution believes that OnLive will not stand a chance.
Announced at the Game Developers Conference in 2009, Onlive is an on-demand video game platform. This will give gamers the ability to access PC and console games instantly, without having customer’s pockets sucked dry by other gaming consoles and not to mention the amount of convenience.
The skepticism about OnLive out weighs any chance of it competing with other consoles. It will be technically difficult to transfer a substantial mount of data that a high definition game would require. In order to achieve the necessary graphical performance, OnLive will provide 1 ms latency in compressing 720p 60 frames a second. This will require what Matt Peckham from PC world considers “deterministic broadband”. That is “a guaranteed, non-shared, uninterruptible speed” in which broadband has not fully accomplished just yet. To make matters worse, the game data will be stored on the OnLive servers. What does this mean? This means any games purchased are not actually owned by the user. Are you kidding me?!?! So if OnLive as a company was to go under or if the server was unavailable (as some online game servers do), this means you are just fresh out of luck.
Another reason OnLive will not be able to clash with the titans is the online multi-player feature. Since it was first introduced, the online multi-player feature has pushed games to a higher plateau. Games such as Killzone 2, Halo, Call of Duty, etc.., have really set the precedence with their great online feature. Playstation and Xbox have been able to successfully provide gamers with the ability to enjoy the online multi-player. Unfortunately OnLive is not equipped to duplicate the same experience. In order to prevent any lag, they are limiting online multi-player to ONLY regional servers. This means if you want to play a friend in another state or country in Madden it won’t happen. I think I speak for the majority when I say that playing people thousands and thousands a mile away makes the online experience incredible.
With OnLive’s shortcomings, the 3 headed monsters will continue to dominate the gaming world as they are currently doing. The faster OnLive comes the faster it will be sharing dust bunnies with dreamcast.