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Ed
04-12-2009, 12:18 AM
Article From: http://www.damianspoke.com/blog/2009/04/seeing-through-the-onlive-hype/

Seeing Through the OnLive Hype


http://www.damianspoke.com/blog/wp-content/themes/atahualpa/images/icons/date.gifOn April 11th, 2009
If you follow the video game industry you have probably heard about OnLive. OnLive was announced at this year’s Game Developers Conference in March as a video game service to compete with video game consoles. The basic premise is that the hardware running the game is on-site at an OnLive datacenter and an audio/video stream of the game is sent to you via a low-cost console or straight to your computer; then, using a controller or mouse and keyboard you send your inputs back to OnLive and play the game in this way. What this means is that any old computer on a fast internet connections (they claim you will need a 1.5mb connection for standard definition and 5mb for high definition) can play the latest games. The advantage presented by this service is that the cost of high performance hardware (be it a console or a PC) is shifted away from the consumer. Also, the service will be based on a monthly subscription. I’m unsure if you will to pay for individual games, but I assume so. Another advantage that I’ve seen some sites raving about is that if this takes off, we will enter some kind of gaming utopia where there is only the OnLive platform and no longer will we have console wars and platform-exclusive games. Sounds nice doesn’t it?

http://www.damianspoke.com/blog/wp-content/uploads/2009/04/photo_onlive_microconsole_and_controller_front-300x231.jpg
Well here’s why I think OnLive won’t live up to all the hype. First of all, the internet connection is a barrier. I’m sorry but standard definition doesn’t really cut it any more. I’ve gotten used to HD gaming and can’t go back my games being a blurry mess. If you have anything less than a 5 mb connection you would be downgrading from current consoles. The second issue with this is that most people share their internet with family members, roommates, etc. So it needs a dedicated 5 mb connection, which might be bogged down by others on your connection who are surfing the web, streaming YouTube videos, or using BitTorrent now you have lag while you’re playing. This could be alleviated by broadband speeds as a whole improving but in the current market, it is a problem. Yet another problem is that most ISPs are now implementing bandwidth caps on monthly billing cycles. So if you’re a hardcore gamer playing OnLive at high definition, you could be creeping up on that bandwidth cap pretty quick and end up paying quite a hefty fee to your ISP.
As for the gaming utopia of a unified platform, that is just wishful thinking. Say this does take off and takes traditional video game consoles off the market, then rival gaming services similar to OnLive will pop up and make deals with publishers for games exclusive to their services. It’s going to be the exact same thing.
I’m not really a fan of the whole cloud-based gaming idea period. Having my gaming service completely and depend on the Internet (not just for online multiplayer as it is now) makes me uneasy somehow. As if at any moment my games could be snatched away from me given a certain datacenter failure or my ISP crapping out… Regardless of all this pessimism I’m throwing around, this service as a whole is out of my reach given that a 5 mb connection in Puerto Rico is roughly $80 a month. OnLive looks good on paper, but is still ahead of its time. I see this service being more properly implemented in pay-by-play situations such as hotels instead of completely replacing your primary home console.

Lord Xenu
04-12-2009, 12:49 AM
He makes a good point about the internet speeds being an issue. However, that would be a problem for some, not all.

rasmasyean
04-12-2009, 03:02 AM
Not too long ago someone might have said...
"YouTube??? What the heck is that for? No one's going to be able to watch that enough to make your video worthwhile!"

rofl! I remeber I had to compress my VHS to capture card video on a Mac, port it over to a PC, find some obscure MP4 encoder on download.com that actually worked, compress it to this 2" video so people with dialup can download it in a reasonable time, post a link to my web-site at college as a plain html link to the actual location of the file. Even then only those who had RealPlayer installed would be able to download it and open it up as an mp4 file! Ah yes...the good ol days...

Aph0ticShield
04-12-2009, 11:22 PM
He fails to realize that less than 5mpbs does not mean that you will be getting SD. No, <1.5 mbps is Standard Definition. Anything above that slowly gets to you closer to 720p. For example, a 2mbps connection could be 540p and 3mbps could be progressively higher.

Also remember that the average usage is 2mpbs for HD. That means that most of the time, someone with a 3mbps connection will be at full 720p!!

rasmasyean
04-13-2009, 02:20 AM
Here's a Test... :)


8 Hulu TV shows at 480p (7 just falls shy of 100&#37; CPU)
20/2 bandwidth (11.78/1.94 left over)
EDIT: btw, scroll to the right and you will see the rest of the screenshot.

http://img8.imageshack.us/img8/6928/videobandwidthtest.jpg

Alfrayer
04-13-2009, 02:58 PM
Thats a great test rasmasyean ;) and so much bandwidth left over =D more than another PC connected to your network of similar spec maxed out to 100&#37; as well =D

AlexTheLion
04-13-2009, 04:40 PM
The author of this article fails to note that Onlive will revolutionize compression techniques, and therefore allows for more flexibility in bandwidth usage.

Aph0ticShield
04-14-2009, 04:32 AM
The author of this article fails to note that Onlive will revolutionize compression techniques, and therefore allows for more flexibility in bandwidth usage.

Make that "says they can revolutionize compression techniques." We really have no clue if what they say is true until they can prove it. I truly hope that they have discovered the key to video compression, but who knows.

rasmasyean
04-14-2009, 07:21 AM
Thats a great test rasmasyean ;) and so much bandwidth left over =D more than another PC connected to your network of similar spec maxed out to 100% as well =D

Yeah...maybe I should try it with other computers.
That was like my Batman moment.

Time to make my home the Batcave! :p

AlexTheLion
04-14-2009, 01:45 PM
Thanks for the test rasmasyean...that was really eye-opening.

Alfrayer
04-14-2009, 02:23 PM
Yeah...maybe I should try it with other computers.
That was like my Batman moment.

Time to make my home the Batcave! :p

Haha =] I like it and yea, I look forward to seeing two computers trying the stress test. People have wierd ideas about how much streaming content actually takes of your bandwidth =P
Althought on average, i can only get two 480p videos streaming on my current connection before my bandwidth dissapears to zero =P Cant wait for my upgrade.