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Ed
04-07-2009, 01:54 AM
Article From: http://vidgametech.wordpress.com/2009/04/06/onlive-future-of-gaming

OnLive Future of Gaming (http://vidgametech.wordpress.com/2009/04/06/onlive-future-of-gaming/)

Over the years, video game consoles have been updated and released showing off the latest quality and technology of its time. First wave was the 8bit/16bit (nintendo nes snes, atari, sega master system and later genesis) consoles that featured classic sidescrolling/rpg adventures. Then game the 32/64 bit consoles that introduced the world to quality 3d gaming (playstation, nintendo 64). Then came the internet based consoles introducing games that could be played online with other real players (playstation xbox). Then the latest trend has been high definition online gaming (xbox 360, ps3, nintendo wii). These are only a few of the consoles released, but they are considered the consoles that shifted the history of gaming to what it is today.
Although the line of gaming has changed a lot since the start, it seems to be a linear path that won’t change. Until today. Within the last month, a system called OnLive has been introduced to the scene that is expected to be released in winter of 2009.
http://www.blogcdn.com/www.joystiq.com/media/2009/03/onlive0326.jpg
This system is different from many others. In the past you had to buy a system that played only the specific games. Your hardware was the performance-depender. Your system you bought was the main factor in what games you could play based on what companies released to that specific system. But the OnLive console breaks that wall. Their plan is to be able to stream high-end latest high definition games, through online connections, so that you can play videogames without having to depend on your own hardware. Servers will be set up that do all of the work for you so you can play your video games at the highest quality without worrying about what you own.
The system that streams and runs OnLive for you will be about the size of a deck on cards and will release titles of games across the entire console and PC spectrum. They will also allow you to either use the controller they have designed to play the games that they provide, or plug in a mouse and keyboard that you’d rather use to play the games on.
So the difference between present gaming and future gaming
Present -
-Your hardware is the limiter for running the games
-Most games you buy are from the store and need to be installed/inserted into the system
-Your controlling abilities are dependent on the system you use.
- Your system is the limiter to what games you can play on it.
Future with OnLive -
-You don’t use performance hardware, you use there’s (guarantee that 99% of users will not be able to outperform their systems)
-You don’t download the games you stream them so you can play them instantly.
-They giving several options for controlling abilities so you can play the game the way you want to.
- Stream any game available on the OnLive store. (who knows what games will be provided at first, but the system doesn’t matter because they provide it for you so you can play games that are available on several different systems)
On the other hand, who knows how much this service will actually cost, if its a monthly program as well as purchasing the games, or if you just buy the console and go from there. One potential worry is that the price will be overwhelming and the popularity just won’t catch on.
This sounds like an amazing way to shift the future of gaming for many. Yet it hasn’t been released. So we’ll see if this will be the major shift in gaming or if it will become and “Epic Fail”. Sounds like a good idea and it will be able to reach many different gamers and put it into a system the size of a deck of cards. Sounds great; but I feel there could potentially be flaws to the idea. Personally I can only hope for the best.